Tutorials and Articles
We're hard at work putting together a large repository of knowledge and resources that both the beginning and advanced Luster developer can benefit from. We can help you build your very first Luster application or an advanced one that utilizes the latest technologies available today. The Luster Developers Center is well on it's way to being completed, and we appreciate your patience while we tie together all the loose ends. In the meantime, check out some of the features we have planned for you below!Tutorial Series
The tutorial series will take a developer through the creation of a full application, from start to finish, teaching important concepts of various systems in the process.
- Navigation Demo
- Materials and Lighting Demo
- Shooter Demo
Technology Demo Walkthroughs
These walkthroughs explain in great detail the code used to create the Technology Demos that are packaged with Luster.
- Flash Demo
- Text Demo
- Visibility Demo
- Skybox Demo
- Render to Texture Demo
- Particle Demo
- Procedural Meshes Demo
- Compositor Demo
- 2D Audio Demo
- 3D Audio Demo
- File System Demo
- Auto Mouse Picking Demo
- Manual Mouse Picking Demo
- Physics (Collision) Demo
- Physics (Triggers) Demo
- Networking (Messages) Demo
- Networking (Replicas) Demo
- XML Integration Demo
Shader Examples
A collection of Shader files developed in various shader languages and implemented in Luster. These can be used in projects directly or can serve as references for writing your own shader.
Articles
These articles cover a single topic in Luster.
General Tweening- Basic Tweening
- Transitions
- Advanced Options
- Skeletal Animations
- Pose / Morph Animations
- Creating Animations Programmatically
- Getting Started with Physics
- Shapes and Bodies
- Forces
- Joints
- Triggers and Force Fields
- Raycasting
- Playing Sound
- Positional Sound
- Streaming Files
- Client Server
- Object Replication






