Entity

Parent: Node DisplayObjectContainer DisplayObject EventDispatcher Object
Package: luster.display

No short description available
No long description available

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Property Defined By
aabb :
No short description available
Node
animationNames :
No short description available
Entity
attachedPositionOffset :
No short description available
Node
attachedRotationOffset :
No short description available
Node
autoTrackOffset :
No short description available
Node
autoTrackTarget :
No short description available
Node
castShadows :
No short description available
Entity
derivedOrientation :
No short description available
Node
derivedPosition :
No short description available
Node
derivedScale :
No short description available
Node
direction :
No short description available
Node
enabledAnimationNames :
No short description available
Entity
homeZone :
No short description available
Node
inheritOrientation :
No short description available
Node
inheritScale :
No short description available
Node
localTransform :
No short description available
Node
mesh :
No short description available
Entity
mouseCapture :
No short description available
DisplayObject
mouseChildren :
No short description available
Node
mouseEnabled :
No short description available
DisplayObject
numSubEntities :
No short description available
Entity
orientation :
No short description available
Node
parent :
No short description available
DisplayObject
position :
No short description available
Node
renderQueueGroup :
No short description available
Entity
renderingDistance :
No short description available
Entity
repeatKeys :
No short description available
DisplayObject
scale :
No short description available
Node
skeletonInstance :
No short description available
Entity
updateAttachedRotation :
No short description available
Node
visible :
No short description available
Entity
worldTransform :
No short description available
Node
x :
No short description available
Node
y :
No short description available
Node
z :
No short description available
Node

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Function Defined By
addChild ( child: ) : nil
No short description available
DisplayObjectContainer
addEventListener ( name:, handler: ) : nil
No short description available
EventDispatcher
attachObjectToBone ( boneName:, object:, orient:, offset: ) : nil
No short description available
Entity
attachToNode ( other: ) : nil
No short description available
Node
bringToFront ( child: ) : nil
No short description available
DisplayObjectContainer
create ( ) : nil
No short description available
Entity
destroy ( ) : nil
No short description available
Entity
detachFromNode ( ) : nil
No short description available
Node
detachObjectFromBone ( object: ) : nil
No short description available
Entity
dispatchEvent ( name: ) : nil
No short description available
EventDispatcher
getAnimationState ( name: ) : nil
Retrieves an AnimationState object for the given animation
Entity
getScene ( ) : nil
No short description available
Node
getSubEntity ( index: ) : nil
No short description available
Entity
hitTest ( v: ) : nil
No short description available
Entity
init ( mesh: ) : nil
No short description available
Entity
lookAt ( vec:, ts: ) : nil
No short description available
Node
onAdded ( child: ) : nil
No short description available
Node
onRemoved ( child: ) : nil
No short description available
Node
pitch ( angle:, ts: ) : nil
No short description available
Node
prependChild ( child: ) : nil
No short description available
DisplayObjectContainer
refreshAnimations ( ) : nil
This function refreshes the available animations
Entity
removeAllChildren ( ) : nil
No short description available
DisplayObjectContainer
removeChild ( child: ) : nil
No short description available
DisplayObjectContainer
removeEventListener ( name:, handler: ) : nil
No short description available
EventDispatcher
roll ( angle:, ts: ) : nil
No short description available
Node
rotate ( q:, ts: ) : nil
No short description available
Node
sendToBack ( child: ) : nil
No short description available
DisplayObjectContainer
setAutoTracking ( enabled:, object:, dirVec:, offset: ) : nil
No short description available
Node
setFixedYawAxis ( enable:, vec: ) : nil
No short description available
Node
setMaterial ( index:, mat: ) : nil
No short description available
Entity
translate ( v:, ts: ) : nil
No short description available
Node
yaw ( angle:, ts: ) : nil
No short description available
Node
yieldFocus ( ) : nil
No short description available
DisplayObject

Property Details


animationNames

Type:

No short description available
No long description available

castShadows

Type:

No short description available
No long description available

enabledAnimationNames

Type:

No short description available
No long description available

mesh

Type:

No short description available
No long description available

numSubEntities

Type:

No short description available
No long description available

renderQueueGroup

Type:

No short description available
No long description available

renderingDistance

Type:

No short description available
No long description available

skeletonInstance

Type:

No short description available
No long description available

visible

Type:

No short description available
No long description available

Function Details


attachObjectToBone

No short description available
No long description available

Arguments

Argument Type Description
boneName
object
orient
offset


create

No short description available
No long description available



destroy

No short description available
No long description available



detachObjectFromBone

No short description available
No long description available

Arguments

Argument Type Description
object


getAnimationState

Retrieves an AnimationState object for the given animation
No long description available

Arguments

Argument Type Description
name


getSubEntity

No short description available
No long description available

Arguments

Argument Type Description
index


hitTest

No short description available
No long description available

Arguments

Argument Type Description
v


init

No short description available
No long description available

Arguments

Argument Type Description
mesh


refreshAnimations

This function refreshes the available animations
to include any recently added animations. If animations are created or added after this Entity has been created If animations are created or added after this Entity has been created If animations are created or added after this Entity has been created



setMaterial

No short description available
No long description available

Arguments

Argument Type Description
index
mat